A Sashurai’s Review: Dark Matter – Season 3×09 (Reddit would have downvoted that picture citing it as a repost somehow)

Dark Matter 3x09

 

 

SUMMARY

The crew of the Raza discover they’ve traveled 600 years in the past and return to Earth to lay low and make sense of their situation. Taking refuge in Wisconsin, the crew blend in but are immediately suspected by neighboring kids. When they find out a scientist from the future has stowed away in the past, Two and Three find his house and a working blink drive that summoned the ship as a recall function within the broken blink drive on the Raza. The scientist captures Two and Three and explains he created the blink drive but felt it was too dangerous to be left in anyone’s hands and escaped to the past. After convincing the scientist of their dilemma, he helps Five return to an earlier time in the day to program the Marauder so that they can deal with the police threat that surrounded it. Afterward, they return to their present with the working blink drive while the scientist chooses to stay behind. In the present, the android is called upon by her android associates for help.

 

INITIAL THOUGHTS

In dealing with time travel one must come down on one side of the fence or the other. Time is either fixed or can be changed causing multiple dimensional outcomes. Dark Matter chooses the former as the crew unintentionally inspire the creation of FTL and a calling to explore space itself. This was mostly a humorous look at our characters facing a suburban culture without too much emphasis on current technology and pop-culture references. Surprisingly, it was more tame on the outcome of their paradoxical situation than I suspected but considering the android’s relative expertise on the planet’s subject matter, I was thoroughly entertained for most of it.

 

THE GOOD

Time travel to our present is a bit of a rite of passage in sci-fi storytelling. It generally beats the other premise where they go further back to an era that wouldn’t look as good without a wide-scale budget in hand. In the present, there’s lots of clever nuances and culture clashes one can make and tonight’s episode did so in abundance. In this instance, the cast can observe and comment on our society strengths and weaknesses without any real judgments save for a lack of current technology to fit their needs as Three so eloquently mentioned while walking down the street. They weren’t in any real horrific danger and served to tell a decent story that even gave us the origin of the blink drive and why its creator fled the present.

 

The android was chalk full of idiosyncrasies sometimes going a little out of her way to keep their disguises in check which was probably what made this episode work so well. In some aspects, she nurtures the crew and herds them together when they have absolutely no idea how to deal with the situation. Gathering funds, buying houses, and making house warming platters just shows how resourceful she is along with the smaller details that we as present exclusive patrons would catch and chuckle at.

 

THE BAD

Not a fan of those kids. At the end of the day, Jake was a device instrumental to the creation of the FTL drive built by her granddaughter which Five in no small way was an inspirational marker for that invention. It’s just hard to imagine how suburban lifestyles still leans toward families suspecting neighbors with being cannibals or aliens in this day and age. Seemed silly, but in retrospect I understand their place in the plot.

 

FAVORITE MOMENT

Watching Two reactions as she and Three walked through town. It’s not often we see Two in a state of merriment, but seeing her react to the dog and wanting hot chocolate shows how she can be laid back and positive if given the time to do so. Three comments on in and I like that he does because he’s also recognizing the stress she goes through and that simple things can help lighten the mood. If anything, she might have been the most prepared to stay in the time if it came down to it.

 

CHARACTER MVP

This could go either way for the android or Five, but the android has the situation organized and made the most impact in getting the crew to blend in without too much slip ups or suspicion on their parts. Five’s inspiration for Jake was more happenstance than anything. I’m just glad Jake wasn’t ancestor for Jace Corso or something to that affect.

 

ENDING THOUGHTS

Dungeon Siege III came out around June of 2011. If Jake got the collector’s edition at Christmas that would put their date in Wisconsin in 2012 at the earliest. Now, most console players wouldn’t waste their time trying to passively beat a game over the course of too many months so if Jake didn’t beat the prior game Five was playing within two weeks of getting it, he either hates playing video games or his parents bought him random cheap games that weren’t in his favorite genres to begin with. In either case, Five showed him up.

 

If the crew landed somewhere more populated like LA, Chicago, New York or anywhere really dense, I’m certain Three would have found enough things to keep his mind occupied rather than lament on the lack of technology not available to him. Though to be fair, to him it wasn’t about having it, it was about having access to it the same way we might think of things useful to use nowadays but we don’t really use but it’s nice to have. We have anti-grav boots, sort of.

 

The active blink drive in their possession does raise some interesting dilemmas for the future. Does this mean they can actively move into the past with it, or was that strictly only the scientist’s capability? Will Ishida once more become obsessed with getting it once he learns of its existence and stop at nothing once more to claim it? I feel this will somehow play its course on the finale this season.

 

And speaking of Ishida. Now that Nieman has reached out to him with the alternate Portia and Boone at his side I suspect they’ll work together for that common goal until it no longer suits one of them, but I very much want Ishida to be the one to kill Portia and Boone when the time comes. He should know he can’t trust either of them and it gives us another excuse to have a great fight scene.

 

OVERALL SCORE

8 out of 10. Dark Matter has crossed dimensions and now the past as the crew tackle a jumble of what-if’s in regards to time-paradoxes. Most positive highlights are the small moments of comedic interaction between oblivious neighbors and the android who probably oversold their disguises, but the mark was hit in a fun and enjoyable segment of levity that this show is getting better at showcasing. With a new blink drive in their possession it’s only a matter of “time” before their hunted by all walks of corporate and bounty-hunter types. One thing is for certain, if there’s a retro song to be heard, you can bet the android will awkwardly pelvic thrust to it. Thanks for reading.

 

 

No more words

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